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Graphic Design

 

  • ILLUSTRATOR (6 WEEKS - 36 Hrs)

    UNIT- 1: (Getting Started)

    A- The Illustrator Windows 
    • Opening a Work File 
    • Screen Elements and Menues 
    • Defining Page Boundaries 
    • The Artboard and Scratch areas
    • Navigating The Screen
    • Using The Tool Box 
    • Using Palettes
    B- Setting Preferences
    C- Custom Keyboard Shortcuts
    D- Customizing Documents Setup 
    E- Setting Rulers, Guides and Grids
    F- Naming and Saving files 
    G- Print Preview and Print Procedures 
    H- Accessing Help 

    UNIT- 2: (Creating Basis Objects)

    A- Making Selections
    • The Bounding Box 
    • Working with groups and group selection tools 
    • Drag selecting 
    • Lasso and direct select lasso tools 
    B- Shapes and Lines
    • Rectangles, Squares, Ellipses and Circles 
    • Complex object using the polygon and star tools 
    • Using the flare tools 
    • Creat lines and Grids 
    • Adding / Defining symbols 
    C- Creating Paths 
    • Using the pen tool 
    • using the pencil tool 
    • Compound paths 
    D- Editing Bezier Curves
    • Changing objects and lines 
    • Editing path segments 
    • The liquify tools 
    • Path Editing menu commands 
    E- Painting
    • Filling and stroking with color 
    • Color models (RGB, CYMK) 
    • Paletted (Swatches, Transparency) 
    • Custom Colors 
    • The Eyedropper tools 
    • The Paint bucket tool 
    • The Stroke Palette 
    • Offset and outline paths 
    • Using the paintbrush tool 
    F- Other Basic Graphic Procedures
    • Applying Appreances and Style 
    • Using Transformation Tools 
    • Compound Shapes and The Pathfinder palette 
    • The Align Palette 
    • Blending (Types, Editing, Releasing)

    UNIT- 3: (Advance Procedure)

    A- Working with Layers
    • Using and Creating Layers palette 
    • Moving, locking, Pasting and Merging Layers 
    • Targetting a Layer 
    B- Adding Text
    • Using The Type Tools 
    • Setting Type Attributes 
    • Linking Text Block 
    • Placing Text on a Path 
    • Adjusting Text Flow 
    • Changing Type Orientation 
    C- Showing and hiding with Marks
    • Clipping Masks 
    • Opacity Masks 
    • Layer Clipping Masks 
    D- Working With Raster Images
    • Raster Effects and Filters 
    • Linking and Embedding 
    • Choosing resolution 
    E- Printing Illustration
    • Methods of Printing 
    • Preparing a Document For Printing 
    • Producing Color Seperations 
    F- Inserting Charts and Images
    G- Effects for Vector Artwork
    H- File Formats and Platform Issues 
    I- Saving Illustration for the Web

  • PHOTOSHOP (6 WEEKS - 36 Hrs)

    UNIT- 1: (Getting Started)

    A- THE WORK AREA 
    • Accessing the program 
    • Opening files 
    • Photoshop screen elements 
    • Viewing images 
    • Scrolling and navigator palette 
    • Using the information bar 
    • Using toolboxes, menus and palettes 
    • Print preview and print procedures 
    • Saving files 
    • Accessing help 
    • Restoring default preferences 

    B- IMAGE FUNDAMENTALS
    • Vector and Rector images 
    • Digital images VS printed images 
    • Defining and working with resolution (Image, Monitor, Output) 
    • Defining images into Photoshop (Scanning, Importing, Calibrating) 

    C- USING THE SELECTION TOOLS • Marquee 
    • Lassoes 
    • Move 
    • Magic Wand 
    • Selection Menu etc. 
    D- TRANSFORMATIONS • Resizing 
    • Rotating and flipping 
    • Skewing and distorting 
    • Change perspective 
    • Liquefying 
    E- COLOR BASICS 
    • Color models (RGB, CMYK, HSB) 
    • Color modes (Bitmap, Grayscale RGB) 
    • Adjusting color using variations 
    • Adjusting color with dialog boxes (Levels, Curves, Hue / Saturation, Brightness / Contrast) 
    F- CUTTING AND COPYING 
    G- CROPPING

    UNIT-2: (BASIC IMAGING PROCEDURE)

    A- LAYER BASICS
    • Organizing art work on layers 
    • Viewing a layered document 
    • Using layers palette 
    • Moving layers between files 
    • Moving selections on layers 
    • Erasing artwork on a layer 
    • Deleting a layer 
    • Scaling and rotating objects 
    • Linking and merging layers 

    B- PAINTING AND EDITING
    • Using paintbrushes 
    • Selecting foreground and background colors 
    • Using blending modes 
    • Using smudges, focus and toning tools 
    • Creating gradients 
    • Simulating different media 

    C- ADVANCE LAYER TECHNIQUES 
    • Working with layer masks 
    • Adding guides to align artwork 
    • Creating a clipping group 
    • Adding adjustment layers and a drop shadow 
    • Flattening a layered image 

    D- USING FILTERS
    • Sharpening, blurring, fading 
    • Artistic, brush stroke, sketch 
    • Distorting, pixilation, stylizing 

    E- CREATING AND USING PATHS
    F- ADDING TYPE TO PICTURES 
    G- SPECIAL EFFECTS 

    UNIT-3: (ADVANCE PROCEDURE)

    A- IMAGE CORRECTION
    • Color Management 
    • Determining / adjusting tonal range of an image 
    • Determining image type 
    • Working with the adjustment tools 
    • Using levels 
    • Using curves 
    • Removing a color cast 
    • Realigning an image using guides 
    • Replacing colors 
    • Adjusting hue and saturation 
    • Removing unwanted objects 
    • Applying the un-sharp mask filter 

    B- COMPOSITING 

    C- PRINTING 
    • Types of printers and papers 
    • Preparing the images 
    D- WEB PAGES 
    • File Size 
    • File Format 

  • Introduction to InDesign

    • Introduction to Adobe Indesign workflow

    a) Adobe Indesign CS4 Workspace Overview
    b) Workflow with Indesign 
    c) Document Mastering

    • Using two-dimensional design elements 
    a) Frames
    b) Importing and Editing Text

    • Visual Effects Management
    a) Advanced Effects 
    b) Animating Tools 
    c) Working with Typography 

    • Design process in visual communication.
    a) Color management 
    b) Give meaning to a graphic design 
    c) Basic Graphic Management 

    • Print and Web Production
    a) Tables and Transparencies 
    b) Long Documents and Exporting 

  • Introduction to After Effects

    • Introduction to Motion Graphics and VFX

    a) Setting up an After Effects Composition
    b) Workspace Management
    c) Creating Titles and Animating Text
    d) Motion Paths and Keyframe Techniques
    • Video Compositing 
    a) Video Work Flow
    b) Video Correcting and Rotoscoping

    • Visual Effects Management
    a) Advanced Effects 
    b) Animating Tools 

    • Creating 3-D Space
    a) Basic 3-D Layers 
    b) Chroma Keying 
    c) Expressions 
    d) Particle Simulators