PROGRAM
Web Design
This program is for anyone who is interested in learning more about building a Web site or creating web graphics.
It is an introductory program to the basic considerations necessary for designing a Web site, including the planning and maintenance of the site, and making the site accessible to all platforms and monitors. In addition, our Web Design Program includes training in the many uses and applications of Photoshop, HTML, Dreamweaver, Java Script and Flash.
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ILLUSTRATOR (6 WEEKS - 36 Hrs)
UNIT- 1: (Getting Started)
A- The Illustrator Windows
• Opening a Work File
• Screen Elements and Menues
• Defining Page Boundaries
• The Artboard and Scratch areas
• Navigating The Screen
• Using The Tool Box
• Using Palettes
B- Setting Preferences
C- Custom Keyboard Shortcuts
D- Customizing Documents Setup
E- Setting Rulers, Guides and Grids
F- Naming and Saving files
G- Print Preview and Print Procedures
H- Accessing HelpUNIT- 2: (Creating Basis Objects)
A- Making Selections
• The Bounding Box
• Working with groups and group selection tools
• Drag selecting
• Lasso and direct select lasso tools
B- Shapes and Lines
• Rectangles, Squares, Ellipses and Circles
• Complex object using the polygon and star tools
• Using the flare tools
• Creat lines and Grids
• Adding / Defining symbols
C- Creating Paths
• Using the pen tool
• using the pencil tool
• Compound paths
D- Editing Bezier Curves
• Changing objects and lines
• Editing path segments
• The liquify tools
• Path Editing menu commands
E- Painting
• Filling and stroking with color
• Color models (RGB, CYMK)
• Paletted (Swatches, Transparency)
• Custom Colors
• The Eyedropper tools
• The Paint bucket tool
• The Stroke Palette
• Offset and outline paths
• Using the paintbrush tool
F- Other Basic Graphic Procedures
• Applying Appreances and Style
• Using Transformation Tools
• Compound Shapes and The Pathfinder palette
• The Align Palette
• Blending (Types, Editing, Releasing)UNIT- 3: (Advance Procedure)
A- Working with Layers
• Using and Creating Layers palette
• Moving, locking, Pasting and Merging Layers
• Targetting a Layer
B- Adding Text
• Using The Type Tools
• Setting Type Attributes
• Linking Text Block
• Placing Text on a Path
• Adjusting Text Flow
• Changing Type Orientation
C- Showing and hiding with Marks
• Clipping Masks
• Opacity Masks
• Layer Clipping Masks
D- Working With Raster Images
• Raster Effects and Filters
• Linking and Embedding
• Choosing resolution
E- Printing Illustration
• Methods of Printing
• Preparing a Document For Printing
• Producing Color Seperations
F- Inserting Charts and Images
G- Effects for Vector Artwork
H- File Formats and Platform Issues
I- Saving Illustration for the Web -
Introduction to Photoshop (Graphic Design)
The purpose of this class is to introduce and familiarize the student with Adobe Photoshop, a remarkable tool for image manipulation and enhancement which is much used in web, print and other graphic design.
Topics covered vary based on students' experience and speed of learning but generally include Photoshop basics, Photoshop color, layer basics, selecting, compositing, history, adjustments, painting, layer effects, shapes, type, masks and filters. Time permitting, integration with web design will be demonstrated. -
Dreamweaver
The purpose of the course is to familiarize the future web-designer with Macromedia Dreamweaver, a powerful tool for creating professional websites.
Dreamweaver enables the designer to create HTML behind-the-scenes while dealing with a visual display of the web page.
The student will cover everything from basic HTML to website design, including integration of images, CSS, and more.
Topics covered vary based on students' experience and speed of learning, but generally include basic HTML, how to create a basic web page, working with images, working with links, inserting and playing media, fonts and characters, CSS style sheets, tables, forms, layers and basic behaviors. Time permitting, the class will focus on the integration of Dreamweaver and Photoshop, in particular the creation of web pages based on Photoshop composites. -
Flash
The purpose of this class is to introduce and familiarize current or future media designers with Macromedia Flash, a powerful tool for creating web, multimedia or video animation and interactive visual displays.
The class will start with an introduction to Flash drawing tools and move from there to animation, basic ActionScript and integration of Flash movies into a website.
Topics covered vary based on students' experience and speed of learning, but generally include flash movie essentials, flash drawing, flash symbols and libraries, managing content, working with color and images, motion tweening, shape tweening, masks and masking, and basic user interaction and ActionScript. No prior knowledge of Flash is required; basic knowledge of Dremweaver and Photoshop helpful.

